EST. 2017

Our story began
with a single board.

Sharpcell started in a small studio in Portland when two designers wanted to make professional board game creation accessible to everyone. Today we educate over 40,000 students across 112 countries.
OUR NORTH STAR
We exist to turn creative ideas into playable reality.
Mission Deliver world-class board game design education that combines deep craftsmanship with modern digital tools.
Vision Build the most respected institution for physical game creation, where every graduate ships award-winning titles.
PEOPLE
Meet the team
EL
Elena Voss
Founder & Creative Director
MR
Marcus Reed
Head of Curriculum
SL
Sofia Lang
Lead Game Systems Designer
TK
Theo Kline
Director of Student Success